Despite my earlier skepticism, I encouraged P to pick up Fable 2, as it’s probably the only Western RPG passing near the Xbox 360 any time soon. Even though I had just gotten around to getting a second-hand copy of Assassin’s Creed (more on that later), I sat through the intro and some exploration of the earlier parts of the game.
It looks wildly huge. Yes, it’s more constrained than Oblivion in some ways, but the character interactions are much richer, which is in some ways the Holy Grail of role-playing games (at least in my mind). Character interaction is measured on a number of different dimensions which interact to cause different reactions from NPCs.